appslib/jsonb/
material.rsuse serde::{Deserialize, Serialize};
use uuid::Uuid;
#[derive(Clone, Serialize, Deserialize, Debug)]
#[serde(rename_all = "camelCase")]
pub struct Material {
#[serde(default)]
pub id: Uuid,
#[serde(skip_serializing_if = "Option::is_none")]
pub color_diffuse: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub texture_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub ao_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub metalness_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub normal_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub alpha_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub roughness_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub emissive_color: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub emissive_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub emissive_intensity: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub bump_map_path: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub bump_scale: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub roughness: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub metalness: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub opacity: Option<f32>,
#[serde(skip_serializing_if = "Option::is_none")]
pub ao_map_intensity: Option<f32>,
}