appslib/jsonb/
material.rs

1use serde::{Deserialize, Serialize};
2use uuid::Uuid;
3
4#[derive(Clone, Serialize, Deserialize, Debug)]
5#[serde(rename_all = "camelCase")]
6pub struct Material {
7    #[serde(default)]
8    pub id: Uuid,
9    #[serde(skip_serializing_if = "Option::is_none")]
10    pub color_diffuse: Option<String>,
11    #[serde(skip_serializing_if = "Option::is_none")]
12    pub texture_map_path: Option<String>,
13    #[serde(skip_serializing_if = "Option::is_none")]
14    pub ao_map_path: Option<String>,
15    #[serde(skip_serializing_if = "Option::is_none")]
16    pub metalness_map_path: Option<String>,
17    #[serde(skip_serializing_if = "Option::is_none")]
18    pub normal_map_path: Option<String>,
19    #[serde(skip_serializing_if = "Option::is_none")]
20    pub alpha_map_path: Option<String>,
21    #[serde(skip_serializing_if = "Option::is_none")]
22    pub roughness_map_path: Option<String>,
23    #[serde(skip_serializing_if = "Option::is_none")]
24    pub emissive_color: Option<String>,
25    #[serde(skip_serializing_if = "Option::is_none")]
26    pub emissive_map_path: Option<String>,
27    #[serde(skip_serializing_if = "Option::is_none")]
28    pub emissive_intensity: Option<f32>,
29    #[serde(skip_serializing_if = "Option::is_none")]
30    pub bump_map_path: Option<String>,
31    #[serde(skip_serializing_if = "Option::is_none")]
32    pub bump_scale: Option<f32>,
33    #[serde(skip_serializing_if = "Option::is_none")]
34    pub roughness: Option<f32>,
35    #[serde(skip_serializing_if = "Option::is_none")]
36    pub metalness: Option<f32>,
37    #[serde(skip_serializing_if = "Option::is_none")]
38    pub opacity: Option<f32>,
39    #[serde(skip_serializing_if = "Option::is_none")]
40    pub ao_map_intensity: Option<f32>,
41}