appslib/jsonb/
material.rs1use serde::{Deserialize, Serialize};
2use uuid::Uuid;
3
4#[derive(Clone, Serialize, Deserialize, Debug)]
5#[serde(rename_all = "camelCase")]
6pub struct Material {
7 #[serde(default)]
8 pub id: Uuid,
9 #[serde(skip_serializing_if = "Option::is_none")]
10 pub color_diffuse: Option<String>,
11 #[serde(skip_serializing_if = "Option::is_none")]
12 pub texture_map_path: Option<String>,
13 #[serde(skip_serializing_if = "Option::is_none")]
14 pub ao_map_path: Option<String>,
15 #[serde(skip_serializing_if = "Option::is_none")]
16 pub metalness_map_path: Option<String>,
17 #[serde(skip_serializing_if = "Option::is_none")]
18 pub normal_map_path: Option<String>,
19 #[serde(skip_serializing_if = "Option::is_none")]
20 pub alpha_map_path: Option<String>,
21 #[serde(skip_serializing_if = "Option::is_none")]
22 pub roughness_map_path: Option<String>,
23 #[serde(skip_serializing_if = "Option::is_none")]
24 pub emissive_color: Option<String>,
25 #[serde(skip_serializing_if = "Option::is_none")]
26 pub emissive_map_path: Option<String>,
27 #[serde(skip_serializing_if = "Option::is_none")]
28 pub emissive_intensity: Option<f32>,
29 #[serde(skip_serializing_if = "Option::is_none")]
30 pub bump_map_path: Option<String>,
31 #[serde(skip_serializing_if = "Option::is_none")]
32 pub bump_scale: Option<f32>,
33 #[serde(skip_serializing_if = "Option::is_none")]
34 pub roughness: Option<f32>,
35 #[serde(skip_serializing_if = "Option::is_none")]
36 pub metalness: Option<f32>,
37 #[serde(skip_serializing_if = "Option::is_none")]
38 pub opacity: Option<f32>,
39 #[serde(skip_serializing_if = "Option::is_none")]
40 pub ao_map_intensity: Option<f32>,
41}