async_oneshot/
receiver.rsuse crate::*;
use core::{future::Future, pin::Pin};
use core::task::{Context, Poll};
#[derive(Debug)]
pub struct Receiver<T> {
inner: Arc<Inner<T>>,
done: bool,
}
impl<T> Receiver<T> {
#[inline(always)]
pub(crate) fn new(inner: Arc<Inner<T>>) -> Self {
Receiver { inner, done: false }
}
#[inline(always)]
pub fn close(self) { }
#[inline(always)]
fn handle_state(&mut self, state: crate::inner::State) -> Poll<Result<T, Closed>> {
if state.ready() {
Poll::Ready(Ok(self.inner.take_value()))
} else if state.closed() {
Poll::Ready(Err(Closed()))
} else {
Poll::Pending
}.map(|x| {
self.done = true;
x
})
}
#[inline]
pub fn try_recv(mut self) -> Result<T, TryRecvError<T>> {
let state = self.inner.state();
match self.handle_state(state) {
Poll::Ready(Ok(x)) => Ok(x),
Poll::Ready(Err(Closed())) => Err(TryRecvError::Closed),
Poll::Pending => Err(TryRecvError::Empty(self)),
}
}
}
impl<T> Future for Receiver<T> {
type Output = Result<T, Closed>;
fn poll(self: Pin<&mut Self>, ctx: &mut Context) -> Poll<Result<T, Closed>> {
let this = Pin::into_inner(self);
match this.handle_state(this.inner.state()) {
Poll::Pending => {},
x => return x,
}
let state = this.inner.set_recv(ctx.waker().clone());
match this.handle_state(state) {
Poll::Pending => {},
x => return x,
}
if state.send() { this.inner.send().wake_by_ref(); }
Poll::Pending
}
}
impl<T> Drop for Receiver<T> {
#[inline(always)]
fn drop(&mut self) {
if !self.done {
let state = self.inner.state();
if !state.closed() && !state.ready() {
let old = self.inner.close();
if old.send() { self.inner.send().wake_by_ref(); }
}
}
}
}