mod bezier;
pub use self::bezier::{draw_cubic_bezier_curve, draw_cubic_bezier_curve_mut};
mod canvas;
pub use self::canvas::{Blend, Canvas};
mod conics;
pub use self::conics::{
draw_filled_circle, draw_filled_circle_mut, draw_filled_ellipse, draw_filled_ellipse_mut,
draw_hollow_circle, draw_hollow_circle_mut, draw_hollow_ellipse, draw_hollow_ellipse_mut,
};
mod cross;
pub use self::cross::{draw_cross, draw_cross_mut};
mod line;
pub use self::line::{
draw_antialiased_line_segment, draw_antialiased_line_segment_mut, draw_line_segment,
draw_line_segment_mut, BresenhamLineIter, BresenhamLinePixelIter, BresenhamLinePixelIterMut,
};
mod polygon;
pub use self::polygon::{draw_polygon, draw_polygon_mut};
mod rect;
pub use self::rect::{
draw_filled_rect, draw_filled_rect_mut, draw_hollow_rect, draw_hollow_rect_mut,
};
mod text;
pub use self::text::{draw_text, draw_text_mut, text_size};
fn draw_if_in_bounds<C>(canvas: &mut C, x: i32, y: i32, color: C::Pixel)
where
C: Canvas,
{
if x >= 0 && x < canvas.width() as i32 && y >= 0 && y < canvas.height() as i32 {
canvas.draw_pixel(x as u32, y as u32, color);
}
}