testlib/dto/
game_response.rsuse common::enums::status::Status;
use serde::{Deserialize, Serialize};
use uuid::Uuid;
use crate::jsonb::game_progress::GameProgress;
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct GameResponse {
pub id: Uuid,
pub test_id: Uuid,
pub player1: Uuid,
#[serde(skip_serializing_if = "Option::is_none")]
pub player2: Option<Uuid>,
pub theme: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub status: Option<Status>,
#[serde(skip_serializing_if = "Option::is_none")]
pub progress: Option<Vec<GameProgress>>,
#[serde(skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
pub player1_score: i32,
pub player2_score: i32,
#[serde(skip_serializing_if = "Option::is_none")]
pub invited: Option<Uuid>,
}