pub struct BitrateByLayerBuilder<State>(/* private fields */);
Expand description
Builder for serializing an instance of the BitrateByLayer type.
Can be created using the BitrateByLayer::builder method.
Implementations§
Source§impl BitrateByLayerBuilder<()>
impl BitrateByLayerBuilder<()>
Sourcepub fn layer<T0>(self, value: T0) -> BitrateByLayerBuilder<(T0,)>
pub fn layer<T0>(self, value: T0) -> BitrateByLayerBuilder<(T0,)>
Setter for the layer
field.
Source§impl<T0> BitrateByLayerBuilder<(T0,)>
impl<T0> BitrateByLayerBuilder<(T0,)>
Sourcepub fn bitrate<T1>(self, value: T1) -> BitrateByLayerBuilder<(T0, T1)>
pub fn bitrate<T1>(self, value: T1) -> BitrateByLayerBuilder<(T0, T1)>
Setter for the bitrate
field.
Sourcepub fn bitrate_as_default(self) -> BitrateByLayerBuilder<(T0, DefaultValue)>
pub fn bitrate_as_default(self) -> BitrateByLayerBuilder<(T0, DefaultValue)>
Sets the bitrate
field to the default value.
Source§impl<T0, T1> BitrateByLayerBuilder<(T0, T1)>
impl<T0, T1> BitrateByLayerBuilder<(T0, T1)>
Sourcepub fn finish(self, builder: &mut Builder) -> Offset<BitrateByLayer>where
Self: WriteAsOffset<BitrateByLayer>,
pub fn finish(self, builder: &mut Builder) -> Offset<BitrateByLayer>where
Self: WriteAsOffset<BitrateByLayer>,
Finish writing the builder to get an Offset to a serialized BitrateByLayer.
Trait Implementations§
Source§impl<State: Debug> Debug for BitrateByLayerBuilder<State>
impl<State: Debug> Debug for BitrateByLayerBuilder<State>
impl<T0: WriteAs<Offset<str>>, T1: WriteAsDefault<u32, u32>> WriteAs<Offset<BitrateByLayer>> for BitrateByLayerBuilder<(T0, T1)>
impl<T0: WriteAs<Offset<str>>, T1: WriteAsDefault<u32, u32>> WriteAsOffset<BitrateByLayer> for BitrateByLayerBuilder<(T0, T1)>
impl<T0: WriteAs<Offset<str>>, T1: WriteAsDefault<u32, u32>> WriteAsOptional<Offset<BitrateByLayer>> for BitrateByLayerBuilder<(T0, T1)>
Auto Trait Implementations§
impl<State> Freeze for BitrateByLayerBuilder<State>where
State: Freeze,
impl<State> RefUnwindSafe for BitrateByLayerBuilder<State>where
State: RefUnwindSafe,
impl<State> Send for BitrateByLayerBuilder<State>where
State: Send,
impl<State> Sync for BitrateByLayerBuilder<State>where
State: Sync,
impl<State> Unpin for BitrateByLayerBuilder<State>where
State: Unpin,
impl<State> UnwindSafe for BitrateByLayerBuilder<State>where
State: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more