pub struct SceneResponse {
pub id: Uuid,
pub name: Option<String>,
pub data: Option<SceneData>,
}
Fields§
§id: Uuid
§name: Option<String>
§data: Option<SceneData>
Trait Implementations§
Source§impl Clone for SceneResponse
impl Clone for SceneResponse
Source§fn clone(&self) -> SceneResponse
fn clone(&self) -> SceneResponse
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SceneResponse
impl Debug for SceneResponse
Source§impl Default for SceneResponse
impl Default for SceneResponse
Source§fn default() -> SceneResponse
fn default() -> SceneResponse
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for SceneResponse
impl<'de> Deserialize<'de> for SceneResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SceneResponse
impl RefUnwindSafe for SceneResponse
impl Send for SceneResponse
impl Sync for SceneResponse
impl Unpin for SceneResponse
impl UnwindSafe for SceneResponse
Blanket Implementations§
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impl<Src, Scheme> ApproxFrom<Src, Scheme> for Srcwhere
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