pub struct ProofOfPlay {
pub id: Option<Uuid>,
pub media_id: Option<Uuid>,
pub schedule_id: Option<Uuid>,
pub count: Option<i32>,
}
Fields§
§id: Option<Uuid>
§media_id: Option<Uuid>
§schedule_id: Option<Uuid>
§count: Option<i32>
Implementations§
Source§impl ProofOfPlay
impl ProofOfPlay
pub fn normalize(&self) -> ProofOfPlay
Trait Implementations§
Source§impl Clone for ProofOfPlay
impl Clone for ProofOfPlay
Source§fn clone(&self) -> ProofOfPlay
fn clone(&self) -> ProofOfPlay
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ProofOfPlay
impl Debug for ProofOfPlay
Source§impl<'de> Deserialize<'de> for ProofOfPlay
impl<'de> Deserialize<'de> for ProofOfPlay
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ProofOfPlay
impl PartialEq for ProofOfPlay
Source§impl Serialize for ProofOfPlay
impl Serialize for ProofOfPlay
impl StructuralPartialEq for ProofOfPlay
Auto Trait Implementations§
impl Freeze for ProofOfPlay
impl RefUnwindSafe for ProofOfPlay
impl Send for ProofOfPlay
impl Sync for ProofOfPlay
impl Unpin for ProofOfPlay
impl UnwindSafe for ProofOfPlay
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